3D Viewer & Editorfor Mac

Solidly opens glTF, USD, FBX, OBJ, STL, and PLY files and displays their scene hierarchy, materials, and textures. You can select any part of a model to inspect it or change it.

Solidly showing a 3D asset, its scene hierarchy, and node inspector.
  • .gltf
  • .glb
  • .usd
  • .usda
  • .usdc
  • .usdz
  • F.fbx
  • O.obj
  • S.stl
  • P.ply

Supported file formats

Solidly opens glTF, GLB, USD, USDA, USDC, USDZ, FBX, OBJ, STL, and PLY files. Solidly supports loading single assets or entire folders of assets.

See the format reference

The everyday workof 3D files

Inspection, scene and material editing, material reconstruction, and image rendering run in one native Mac application, across every format Solidly opens.

Inspection

View the full contents of a 3D file. Scene graph, node transforms, meshes and their vertex attributes, materials and texture bindings, cameras, lights, animation, and metadata. All of it displayed in a user-friendly format.

Editing and repair

Fix what’s wrong with a 3D file. Rename and reparent nodes, correct transforms, rebind textures, edit materials and metadata, generate a UV atlas for a mesh missing one, and much more. All savable back in the file’s own format.

Photo Mode

Turn a 3D file into an image worth showing. Camera position, field of view, focus and aperture, lighting, and background. All rendered in a selectable resolution as a PNG, JPEG, HEIC, TIFF, or WebP.

Material reconstruction

FBX and OBJ files often arrive as bare geometry with their textures loose in the folder. Solidly reads those images, works out what each one is, and rebuilds the materials onto the meshes that use them.

Capabilities by format

Solidly can open and inspect every format listed below. Editing and saving vary from format to format, depending on what the format is able to represent and on what Solidly supports.

glTF / GLBUSDFBXOBJPLYSTL
Read
Open and inspectSupportedSupportedSupportedSupportedSupportedSupported
Edit
Scene hierarchySupportedNot supportedSupportedSupportedNot applicableNot applicable
Node transformsSupportedNot supportedSupportedSupportedNot applicableNot applicable
Materials and texturesSupportedNot supportedSupportedSupportedNot applicableNot applicable
Material reconstructionNot supportedNot supportedSupportedSupportedNot applicableNot applicable
MetadataSupportedNot supportedSupportedSupportedNot supportedNot supported
Write
SaveSupportedNot supportedSupportedSupportedSupportedSupported
Compressed exportSupportedNot supportedNot applicableNot applicableNot applicableNot applicable
Read the format reference

Why Solidly

Solidly is a tool you own, not a subscription. Bought once, shaped by the people using it, and written natively for the Mac.

One-time purchase

You pay once, at a fixed price. Every future version is included at no additional cost, and the purchase stays with your account rather than with a particular Mac.

See pricing

Community

Come join Solidly’s community on Discord. Questions get answered by the team, bugs get reported, and ideas can be suggested for future Solidly updates.

Join the Discord

macOS integration

Powered by an in-house Metal renderer, built for Apple Silicon and tuned for macOS. Models open fast, stay smooth, and preview in Finder through Quick Look. Runs on macOS 26 and later.

Read the FAQ

Pricing

Solidly is free to download, and free to open, preview, and photograph all formats supported. The full inspector, editing, saving, and material reconstruction are features of the Solidly Standard edition.

Free

$0

Free download

Solidly opens and previews every format it supports at no cost, reports the basics of what is in the file, and renders images from it.

Download for Mac

What you get

  • Opens glTF, GLB, USD, USDZ, FBX, OBJ, STL, and PLY
  • Quick Look previews in Finder for every format
  • Photo Mode rendering at up to 8192 pixels

Questions & Answers

Is Solidly a 3D modeling application?

Solidly is not a modeling application. It provides no vertex editing, sculpting, retopology, rigging, or animation authoring. It operates on files that already exist, opening them, reporting what they contain, correcting errors in them, and rendering images from them.

Can Solidly convert a file from one format to another?

Solidly saves a file in the format it was opened from and does not convert between formats. A file opened as an FBX is written back as an FBX.

Can Solidly open .blend, Maya, or CAD files such as STEP?

Solidly opens the interchange formats listed above. Application project files, such as those written by Blender and Maya, and CAD files, which describe surfaces and solids rather than polygon meshes, must be exported to one of the supported formats before Solidly can open them.

Is there a Windows or Linux version?

Solidly is available for macOS only. It is written in SwiftUI over a Metal renderer and depends on macOS frameworks, and no Windows or Linux build exists.

Does Solidly run on iPad or iPhone?

Solidly is a Mac application. There is no iPadOS or iOS version.

Which Macs can run Solidly?

Solidly runs on Apple Silicon Macs with macOS 26 Tahoe or later. It is built for Apple Silicon only, and Intel Macs are not supported.

Do my files leave my Mac?

Models are opened, edited, and rendered locally, and material reconstruction runs on the device. Servers are used only to sign in to an account that holds a purchase.

3D workflowsshould be simpler.