3D Viewer & Editorfor Mac

Solidly opens glTF, USD, FBX, OBJ, STL, PLY, 3MF, STEP, and IGES files and displays their scene hierarchy, materials, and textures. You can select any part of a model to inspect it or change it.

Solidly showing a 3D asset, its scene hierarchy, and node inspector.
  • .gltf
  • .glb
  • .usd
  • .usda
  • .usdc
  • .usdz
  • F.fbx
  • O.obj
  • S.stl
  • P.ply
  • 3.3mf
  • St.step
  • St.stp
  • I.iges
  • I.igs

Supported file formats

Solidly opens glTF, GLB, USD, USDA, USDC, USDZ, FBX, OBJ, STL, PLY, 3MF, STEP, STP, IGES, and IGS files. Solidly supports loading single assets or entire folders of assets.

See the format reference

The everyday workof 3D files

Inspection, scene and material editing, material reconstruction, and image rendering run in one native Mac application, across every format Solidly opens.

Inspection

View the full contents of a 3D file. Scene graph, node transforms, meshes and their vertex attributes, materials and texture bindings, cameras, lights, animation, and metadata. All of it displayed in a user-friendly format.

Editing and repair

Fix what’s wrong with a 3D file. Rename and reparent nodes, correct transforms, rebind textures, edit materials and metadata, generate a UV atlas for a mesh missing one, and much more. All savable back in the file’s own format.

Photo Mode

Turn a 3D file into an image worth showing. Camera position, field of view, focus and aperture, lighting, and background. All rendered in a selectable resolution as a PNG, JPEG, HEIC, TIFF, or WebP.

Material reconstruction

FBX and OBJ files often arrive as bare geometry with their textures loose in the folder. Solidly reads those images, works out what each one is, and rebuilds the materials onto the meshes that use them.

Capabilities by format

Solidly can open and inspect every format listed below. Editing and saving vary from format to format, depending on what the format is able to represent and on what Solidly supports.

glTF / GLBUSDFBXOBJPLYSTL3MFSTEPIGES
Read
Open and inspectSupportedSupportedSupportedSupportedSupportedSupportedSupportedSupportedSupported
Quick Look previewSupportedSupportedSupportedSupportedSupportedSupportedSupportedSupportedSupported
Edit
Scene hierarchySupportedNot supportedSupportedSupportedNot applicableNot applicableNot supportedNot supportedNot supported
Node transformsSupportedNot supportedSupportedSupportedNot applicableNot applicableNot supportedNot supportedNot supported
Materials and texturesSupportedNot supportedSupportedSupportedNot applicableNot applicableNot supportedNot applicableNot applicable
Material reconstructionNot supportedNot supportedSupportedSupportedNot applicableNot applicableNot applicableNot applicableNot applicable
MetadataSupportedNot supportedSupportedSupportedNot supportedNot supportedNot supportedNot supportedNot supported
Write
SaveSupportedNot supportedSupportedSupportedSupportedSupportedNot supportedNot supportedNot supported
Compressed exportSupportedNot supportedNot applicableNot applicableNot applicableNot applicableNot applicableNot applicableNot applicable
Read the format reference

Why Solidly

Solidly is a one-time purchase that includes all future updates, and it is designed specifically for macOS and Apple silicon. Your models are opened, edited, and rendered entirely on your Mac.

One-time purchase

Solidly Standard includes every future version of Solidly at no additional cost. A single purchase covers up to two Macs signed in to the same Solidly account.

See pricing

Community

In the Solidly Discord server, you can ask us questions, report bugs, and suggest new features.

Join the Discord

macOS integration

Solidly is a native SwiftUI application built with an in-house Metal renderer. It adds Quick Look previews to the Finder and runs on macOS 26 or later.

Read the FAQ

Pricing

Every copy of Solidly includes a 30-day free trial of the complete application. Using Solidly after the trial requires Solidly Standard, a one-time purchase.

Free Trial

$0

30 days

The trial includes every feature of Solidly Standard and lets you work with your own files before deciding to buy.

Download

What you get

  • No payment card required
  • Ends automatically, with no charge
  • Upgrade to Solidly Standard at any time

Questions & Answers

Is Solidly a 3D modeling application?

Solidly is not a modeling application. It provides no vertex editing, sculpting, retopology, rigging, or animation authoring. It operates on files that already exist, opening them, reporting what they contain, correcting errors in them, and rendering images from them.

Can Solidly convert a file from one format to another?

Solidly saves a file in the format it was opened from and does not convert between formats. A file opened as an FBX is written back as an FBX.

Can Solidly open .blend, Maya, or SolidWorks files?

Solidly opens the interchange formats listed above. Application project files, such as those written by Blender, Maya, and SolidWorks, must be exported to one of the supported formats before Solidly can open them.

Is there a Windows or Linux version?

Solidly is available for macOS only. It is written in SwiftUI over a Metal renderer and depends on macOS frameworks, and no Windows or Linux build exists.

Does Solidly run on iPad or iPhone?

Solidly is a Mac application. There is no iPadOS or iOS version.

Which Macs can run Solidly?

Solidly runs on Apple Silicon Macs with macOS 26 Tahoe or later. It is built for Apple Silicon only, and Intel Macs are not supported.

Do my files leave my Mac?

Models are opened, edited, and rendered locally, and material reconstruction runs on the device. The version downloaded from solidly.dev connects to our servers to sign in to your Solidly account and to confirm your trial or purchase, and those requests contain no part of your files.

3D workflowsshould be simpler.