One-time purchase
Solidly Standard includes every future version of Solidly at no additional cost. A single purchase covers up to two Macs signed in to the same Solidly account.
See pricingSolidly opens glTF, USD, FBX, OBJ, STL, PLY, 3MF, STEP, and IGES files and displays their scene hierarchy, materials, and textures. You can select any part of a model to inspect it or change it.

Solidly opens glTF, GLB, USD, USDA, USDC, USDZ, FBX, OBJ, STL, PLY, 3MF, STEP, STP, IGES, and IGS files. Solidly supports loading single assets or entire folders of assets.
See the format referenceInspection, scene and material editing, material reconstruction, and image rendering run in one native Mac application, across every format Solidly opens.
View the full contents of a 3D file. Scene graph, node transforms, meshes and their vertex attributes, materials and texture bindings, cameras, lights, animation, and metadata. All of it displayed in a user-friendly format.
Fix what’s wrong with a 3D file. Rename and reparent nodes, correct transforms, rebind textures, edit materials and metadata, generate a UV atlas for a mesh missing one, and much more. All savable back in the file’s own format.
Turn a 3D file into an image worth showing. Camera position, field of view, focus and aperture, lighting, and background. All rendered in a selectable resolution as a PNG, JPEG, HEIC, TIFF, or WebP.
FBX and OBJ files often arrive as bare geometry with their textures loose in the folder. Solidly reads those images, works out what each one is, and rebuilds the materials onto the meshes that use them.
Solidly can open and inspect every format listed below. Editing and saving vary from format to format, depending on what the format is able to represent and on what Solidly supports.
| glTF / GLB | USD | FBX | OBJ | PLY | STL | 3MF | STEP | IGES | |
|---|---|---|---|---|---|---|---|---|---|
| Read | |||||||||
| Open and inspect | Supported | Supported | Supported | Supported | Supported | Supported | Supported | Supported | Supported |
| Quick Look preview | Supported | Supported | Supported | Supported | Supported | Supported | Supported | Supported | Supported |
| Edit | |||||||||
| Scene hierarchy | Supported | Not supported | Supported | Supported | Not applicable | Not applicable | Not supported | Not supported | Not supported |
| Node transforms | Supported | Not supported | Supported | Supported | Not applicable | Not applicable | Not supported | Not supported | Not supported |
| Materials and textures | Supported | Not supported | Supported | Supported | Not applicable | Not applicable | Not supported | Not applicable | Not applicable |
| Material reconstruction | Not supported | Not supported | Supported | Supported | Not applicable | Not applicable | Not applicable | Not applicable | Not applicable |
| Metadata | Supported | Not supported | Supported | Supported | Not supported | Not supported | Not supported | Not supported | Not supported |
| Write | |||||||||
| Save | Supported | Not supported | Supported | Supported | Supported | Supported | Not supported | Not supported | Not supported |
| Compressed export | Supported | Not supported | Not applicable | Not applicable | Not applicable | Not applicable | Not applicable | Not applicable | Not applicable |
Solidly is a one-time purchase that includes all future updates, and it is designed specifically for macOS and Apple silicon. Your models are opened, edited, and rendered entirely on your Mac.
Solidly Standard includes every future version of Solidly at no additional cost. A single purchase covers up to two Macs signed in to the same Solidly account.
See pricingIn the Solidly Discord server, you can ask us questions, report bugs, and suggest new features.
Join the DiscordSolidly is a native SwiftUI application built with an in-house Metal renderer. It adds Quick Look previews to the Finder and runs on macOS 26 or later.
Read the FAQEvery copy of Solidly includes a 30-day free trial of the complete application. Using Solidly after the trial requires Solidly Standard, a one-time purchase.
$0
30 days
The trial includes every feature of Solidly Standard and lets you work with your own files before deciding to buy.
DownloadWhat you get
$19.99USD
One-time purchase
Solidly Standard keeps every feature available after the trial ends and includes all future updates at no additional cost.
Buy SolidlyWhat you get
Solidly is not a modeling application. It provides no vertex editing, sculpting, retopology, rigging, or animation authoring. It operates on files that already exist, opening them, reporting what they contain, correcting errors in them, and rendering images from them.
Solidly saves a file in the format it was opened from and does not convert between formats. A file opened as an FBX is written back as an FBX.
Solidly opens the interchange formats listed above. Application project files, such as those written by Blender, Maya, and SolidWorks, must be exported to one of the supported formats before Solidly can open them.
Solidly is available for macOS only. It is written in SwiftUI over a Metal renderer and depends on macOS frameworks, and no Windows or Linux build exists.
Solidly is a Mac application. There is no iPadOS or iOS version.
Solidly runs on Apple Silicon Macs with macOS 26 Tahoe or later. It is built for Apple Silicon only, and Intel Macs are not supported.
Models are opened, edited, and rendered locally, and material reconstruction runs on the device. The version downloaded from solidly.dev connects to our servers to sign in to your Solidly account and to confirm your trial or purchase, and those requests contain no part of your files.