SolidlyDocs
Reference

Format support

Every format Solidly opens can be viewed, inspected, rendered in Photo Mode, previewed in Quick Look, and rendered from the command line. This page records where they differ.

Capability matrix

CapabilityglTF / GLBFBXOBJSTL / PLYUSDSTEP / IGES3MF
Open and viewYesYesYesYesYesYesYes
Info tabYesYesYesYesYesYesYes
Node tabYesYesYes—YesRead onlyRead only
Materials tabYesYesYes—Read only—Yes
Resources tabYesYesYes—Yes——
Render tabYesYesYesYesYesYesYes
Layers mode————Yes——
Scene hierarchy editingYesYesPartial————
Add nodes, lights, camerasYesYes—————
Reparent and reorderYesYes—————
Add and delete scenesYes——————
Node transform editingYesYesBaked on save————
Node visibilityYesYes———Not savedNot saved
Material editingYesYesYes———Not saved
Material variantsYes——————
Mesh geometry operationsYesPartialYes————
Metadata editingYesYesYes————
XMP metadataYes——————
Material suggestions—YesYes————
Combine another modelYes——————
Measuring tool—————Yes—
Section and exploded views—————Yes—
Overall dimensions—————YesYes
Auto Orient———Yes———
Rotate ModelYesYesYesYesNot savedNot savedNot saved
Save and Save AsYesYesYesYes———
Compression exportYes——————
glTF validationYes——————
Animation playbackYesYes——Yes——
Spatial audio————Yes——
Quick Look previewYesYesYesYesYesYesYes

Not saved marks a change that affects only the view and is never written to the file.

In the Mac App Store build, Quick Look previews the self-contained single-file formats, .glb, .usdz, .stl, .ply, .iges, .igs, and .3mf, anywhere, and the other formats only inside folders Solidly has been granted access to. The command line tool and glTF validation are not included. See The two distributions.

glTF extensions

Supported formats lists the glTF extensions Solidly understands and renders. An extension outside that list is reported in the Info tab with a warning symbol, and is preserved through a save rather than dropped.

Formats that are not supported

Collada (.dae), Alembic (.abc), and MaterialX (.mtlx) are not read in the current release. A USD stage that authors MaterialX surfaces is still shaded through them; see Visualizers.