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3MF

3MF in Solidly

Solidly opens 3MF (.3mf) files. A 3MF file is a ZIP package holding one or more model parts, which contain the meshes, colours, and textures, and a build section that lists the objects to be made. Solidly reads the 3MF Consortium's core specification, including triangle sets, the Materials and Properties extension, and the Production extension, including production alternatives. The other official extensions are recognized and listed in the Info tab; see Extensions.

Most 3MF files downloaded from model-sharing sites are Bambu Studio or Orca Slicer projects. Solidly also reads the plates, filaments, and names those slicers store; see Bambu Studio and Orca Slicer projects.

3MF is a viewing format

Solidly does not write to 3MF files. The Node tab is read only, the hierarchy cannot be edited, and Save and Save As are disabled.

Hiding objects and turning the model with Edit ▸ Rotate Model change only the view. Material values can be adjusted in the Materials tab to see their effect, and those changes are not saved; see Materials.

How a file is drawn

3MF uses Z as the up axis. Solidly turns every object in the build so that the model stands on its build platform, facing the default camera. Each model part's unit is converted, so measurements are reported in the unit the file was written in.

Meshes are drawn with flat shading, one shade per triangle, as a slicer shows them. A closed mesh hides its back faces, and an open mesh is drawn from both sides. An object placed several times is loaded once.

Objects of type model, solidsupport, and surface are drawn. Objects of type support are hidden, and they can be shown with the eye button in the tree. Where an object offers production alternatives, the first full-resolution alternative Solidly can read is drawn.

Colours and textures

PropertyHow it is drawn
Base materialIts display colour across each triangle that uses it
Colour groupA colour at each corner of a triangle, so a triangle can carry a gradient
TextureThe PNG or JPEG image, with the file's tile style and filter. A texture with transparency is blended
Composite materialThe base colours mixed in the proportions the file gives
MultipropertiesThe layers combined by their blend method. The first texture layer is drawn as a texture, with the colour layers over it
Metallic display propertiesMetallic and roughness
Specular display propertiesConverted to metallic and roughness
Translucent display propertiesTransmission and index of refraction
A colour with alpha below 1Blended

A triangle with no property is drawn in the viewer's neutral grey. A property reference to something the file does not contain is also drawn grey, and the Info tab's Notes section reports it.

Where a file is described

SurfaceDescribes
Sidebar ▸ ObjectsThe objects in the build and the components they place, as a tree
Inspector ▸ InfoUnits and counts, orientation, measurements, extensions, metadata, and notes, with filaments for a slicer project
Inspector ▸ NodeThe selected object or component
Inspector ▸ MaterialsThe file's base materials, colour groups, textures, composites, and multiproperties
Inspector ▸ RenderPart colours and build plates, alongside the controls every format has. See Visualizers and channel switches

3MF files have no Resources tab.

The Objects tree

The sidebar's Hierarchy mode is labelled Objects for a 3MF file. Each item in the build is a row, and the components an object places are rows beneath it. An object without a name is listed as Object followed by its ID or, when it is defined in a separate model part, under that part's file name.

Each row has an eye button that hides or shows it. Hiding an object changes only the view, so it records no undo step and does not mark the file as edited.

The Info tab

The Summary for 3MF is described in The Info tab. The sections below it are:

SectionContents
OrientationQuarter turns of the model. See Rotating the whole model
FilamentsFor a slicer project, each filament with its number, colour, type, and preset
MeasurementsSize, Volume, and Surface Area, in the unit the file was written in. Size is given on the file's own axes, with Z up
ExtensionsThe extensions the file declares, in Required and Optional groups
AboutThe file's metadata, such as its title, designer, and description. The application that wrote the file is shown as Created With, and its dates as Created and Modified
NotesAnything that makes the model on screen differ from what the file describes

The measurements cover what the file makes, so objects that are hidden when the file opens, such as supports, are left out. Volume is measured from closed meshes only, and objects of type surface do not contribute to it.

The Notes section reports only differences that matter for what you see, such as objects that could not be drawn, missing colours, or a unit 3MF does not define. A file that Solidly draws completely has no Notes section.

The Node tab

Selecting a row describes it in the Node tab, which is read only.

CardContents
TransformThe row's Position, Rotation, and Scale, in the file's unit and on its own axes with Z up. A build item is placed relative to the file's origin, and a component relative to the object that places it
ObjectThe object's type and ID, the model part it is defined in, its component count or the number of times it is placed, its part number, and whether its mesh is closed
Material or MaterialsA chip for each material the object uses, which opens that material's card in the Materials tab. An Appearance row describes the colouring when it comes from vertex colours, a texture, a composite, multiproperties, or a mixture of these
MeasurementsThe size, volume, and surface area of the object
Triangle SetsEach triangle set the object declares, with its size
MetadataMetadata the file attaches to the object or to its build item

Materials

The Materials tab lists one card per material. Base materials come first, followed by colour groups, textures, composites, and multiproperties, and then Default for triangles with no property. A base material carries its name from the file. The other kinds are named by type and ID, such as Color Group 3, and a texture is named after its image file.

ControlEffect
Base ColorSets a base material's colour. On a card whose colours come from vertex colours or a texture, it tints them
Metallic, Roughness, EmissiveWork on every card

Changes are drawn immediately and are never written to the file. A 3MF material cannot be added, renamed, deleted, or assigned to a different object. Textures are stored inside the package, so they are reported as embedded. The card's Descriptors disclosure lists the 3MF definition behind each material as read-only rows.

Extensions

ExtensionWhat Solidly does
Core specification, with triangle setsDraws the model. Triangle sets are listed in the Node tab and do not change what is drawn
Materials and PropertiesDraws colours, textures, composites, multiproperties, and display properties
Production, with Production AlternativesReads objects stored in separate model parts, and chooses among alternatives
Beam LatticeDraws the mesh without its beams, and reports the beams in Notes
SliceDraws an object's mesh. An object defined only by slices is not drawn
Secure ContentSkips encrypted parts, reports how many there were, and draws the rest
Volumetric and ImplicitDoes not draw volume data or objects defined by a level set
DisplacementDraws the mesh without its displacement
Boolean OperationsDoes not compute the result. The object's base shape is a hidden row in the tree and can be shown
ToolpathLists the extension only

An extension Solidly does not draw is marked in the Info tab with a warning symbol, and its tooltip states what was left out of this file.

Units, the grid, and dimensions

A 3MF file states its unit, so it gets the measured grid and the overall dimensions described for STEP and IGES. Both are drawn while the sidebar shows the Objects tree. The measuring tool, section view, and exploded view are available for STEP and IGES only.

In this section